Texture mapping

Results: 345



#Item
191Normal mapping / Displacement mapping / Vertex / Polygon mesh / 3D modeling / Texture mapping / Rendering / PLY / Additive Manufacturing File Format / 3D computer graphics / Computer graphics / Computing

Appearance-Preserving Simplification Jonathan Cohen Marc Olano Dinesh Manocha

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Source URL: www.cs.unc.edu

Language: English - Date: 1998-06-23 15:05:26
192Bump mapping / Normal mapping / Rendering / Computing / Bump / Texture mapping / Virtual reality / 3D computer graphics

[removed]Pattern Studio tutorial Seamless Mosaic Pattern Served with perfectly cooked Bump and Normal Maps

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Source URL: mediachance.com

Language: English - Date: 2010-06-08 11:00:36
1933D computer graphics / OpenGL / Virtual reality / Mipmap / Texture filtering / Stereoscopy / Rendering / Texture mapping / Pixel / Computer graphics / Computing / Software

To appear in the Special Issue of the International Journal of Image and Graphics (IJIG), 2003 A Unified Approach to Real-Time, Multi-Resolution, Multi-Baseline 2D View Synthesis and 3D Depth Estimation using Commodity

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Source URL: www.cs.unc.edu

Language: English - Date: 2003-11-11 11:06:16
194Construction / Trowel / Hawk / Paint / Texture mapping / Coating / Plastering / Technology / Architecture

HEAD OFFICE NSW OFFICE RENDER WAREHOUSE

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Source URL: unitex.com.au

Language: English - Date: 2013-11-05 20:52:28
195Shading / 3D computer graphics / Video cards / Video game development / Shader / Rasterisation / Per-pixel lighting / Texture mapping / Rendering / Computer graphics / Virtual reality / Computing

Per-Pixel Lighting and Bump Mapping with the NVIDIA Shading Rasterizer™ Executive Summary The NVIDIA Quadro2™ line of workstation graphics solutions is the first of its kind to feature hardware

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Source URL: www.orpheuscomputing.com

Language: English - Date: 2009-08-09 01:26:05
196Texture filtering / 3D computer graphics / Mipmap / Image processing / Texture mapping / Rendering / OpenGL / Segmentation / Anisotropic filtering / Computer graphics / Computing / Software

To appear in CVPR[removed]Multi-Resolution Real-Time Stereo on Commodity Graphics Hardware Ruigang Yang and Marc Pollefeys∗ Department of Computer Science University of North Carolina at Chapel Hill

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Source URL: www.cs.unc.edu

Language: English - Date: 2003-11-11 10:50:03
197Exterior insulation finishing system / Paint / Texture mapping / Inkjet printer / Light-emitting diode / Matter / Media technology / Technology / Building materials / Coatings

Unitex Renders & Finishes Brochure 2015

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Source URL: www.unitex.com.au

Language: English - Date: 2015-03-15 23:22:11
198Imaging / Visual arts / Computing / Rendering / Non-photorealistic rendering / Computer animation / Texture mapping / 3D modeling / Shading / 3D computer graphics / Computer graphics / Visual effects

Hardware Accelerated Real Time Charcoal Rendering Aditi Majumder Department of Computer Science University of North Carolina at Chapel Hill [removed]

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Source URL: www.cs.unc.edu

Language: English - Date: 2003-02-27 01:51:44
199Rendering / Optics / Projective texture mapping / Texture mapping / 3D modeling / Pixel / Subsurface scattering / Rasterisation / 3D computer graphics / Computer graphics / Imaging

Efficient Image Generation for Multiprojector and Multisurface Displays Ramesh Raskar, Matt Cutts, Greg Welch, Wolfgang Stüerzlinger Department of Computer Science, University of North Carolina at Chapel Hill, Chapel Hi

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Source URL: www.cs.unc.edu

Language: English - Date: 2006-06-26 10:04:18
2003D computer graphics / Shadow mapping / Texture mapping / Rendering / Shader / Shadow / Umbra / Displacement mapping / Computer graphics / Shading / Optical phenomena / Optics

Percentage-Closer Soft Shadows

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Source URL: developer.download.nvidia.com

Language: English - Date: 2008-07-02 20:56:37
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